In the eight playable characters of Dragon Quest XI: Echoes of an Elusive Age, each of them have a different set of outfits that you can acquire in the game. Each of these outfits have different passive abilities that adds to the overall stats of the each character. Some adds HP, while others increase resistance to status ailments such as bedazzled, or missing a turn. In addition, each of these outfits have a different look that adds flair when using them in battle.
Dragon Quest XI S Best Party Guide: the best party builds and setups for every situation Dragon Quest XI S Screenshots show costume selection, more ride-able monster effects, and quick menu.
- For Dragon Quest XI: Echoes of an Elusive Age on the PlayStation 4, a GameFAQs message board topic titled 'Best weapon for each character?'
- DRAGON QUEST XI: Echoes of an Elusive Age3039 DRAGON QUEST XI: Echoes of an Elusive Age3245 After completing the 'main' campaign, you'll reach the end-game of Dragon.
- Dragon Quest XI: Echoes of an Elusive Age (ドラゴンクエストXI 過ぎ去りし時を求めて lit. 'Dragon Quest XI: In Search of a Passing Time' in Japanese) is the eleventh instalment of the main Dragon Quest series. The game was initially released on the Nintendo 3DS and the PlayStation 4 game consoles, and later for Microsoft Windows via Steam and the Nintendo Switch. The game was.
For Trophy hunters, acquiring all costumes or outfits is a requirement to unlock the trophy; Dedicated Follower of Fashion. There are several outfits that you can get in the game. Others can be found through a recipe, while others can be acquired after meeting certain conditions. Without further ado, here's our Dragon Quest XI All Costumes / Outfits guide.
Dragon Quest XI Outfits
Luminary
1. Villager's Costume
The villager's costume can be obtained in the closet of your house in Cobblestone after it has been rebuilt.
Mardi Garb
2. Mardi Garb
Automatically acquired
3a. Irwin Armor Set
Reward for freeing Irwin from the monster for the second time in the Dundrasil Underground. (Post-Game)
3b. Drasilian Armor Set
The alternate version of Irwin Set. Its recipe called Dress Like a Drasillian can be acquired in the Ruins of Dundrasil.
Erdwin Set
4. Erdwin Set
Erdwin's Tunic can be found on the first floor of The Luminary's Trial – Citadel Spite. For the Erdwin's Circlet, it's located on the third floor.
5. Trodain Set
Automatically acquired at the beginning of the game.
6. Traveller's Hood
Found in the cabinet inside the church of Gallopolis
7. Gallopitan Garb
Reward for completing the Easy Horse Race
Sylvando
Democracy 3 free mac. 1. Dapper Set
The Dapper Set can be acquired by crafting it. The recipe is called The Dapper's Chap and it's a reward from a quest called, Skincare for the Fierce and Fabulous.
Mardi Garb
2. Mardi Garb
Similar to the Luminary's Mardi Garb, the ones for Sylvando is acquired automatically.
3a. Glad Rags Set
The Glad Rags set can be acquired by crafting it. The recipe is called Glam Gear for Go-Getters' and it's a reward from a quest called, Madame Labouche's Life Lesson
3b. Gladder Rags set
The more powerful version of Glad Rags set can be acquired by crafting it. The recipe can be obtained after collecting 90 mini medals.
4. Dashing Doublet set
Recipe can be earned in the event in the Octagonia casino.
Serena
Dancer Set
1. Dancer Set
Purchase the Dancer costume from the vendor in Gallopolis City
2. L'Academie Uniform
Can be acquired in L'Academie
Dainy Dress Set
3. Dainty Set
When you arrive in Puerto Valor for the first time, approach a man in a red robe to receive the recipe, All Things Nice.
4. Serenica Set
The most powerful set for Serena is the Serenica Set and it's acquired in the Sage's Trial. The Circlet is first found in one of the treasure chests in the Sage's Trial – The Fierce Forest. The robe, aka Serenica's Surplice, can be found in The Luminary's Trial – Citadel of Spite – Level 1. It's in the same room where you have found Erdwin's Tunic.
5. Ring of Change
If you want Serena to have that short hair again, ask Drustan for it when you complete one of his trial near the end of the game.
6. Sacred set
Recipe can be found in locked door in Insula Incognita that can be opened with an Ultimate Key.
Rab
Sun King Set
1. Sun King Set
The Sun King set for Rab can be acquired by crafting. You will need to win the third trial in The Wheel of Harma in Angri-La.
2a. Drasilian Set
The Drasilian Set can be acquired by crafting. To get the recipe, King for a King, you must exchange a total of 30 Little Medal to the Headmaster of the L'Academie.
2b. Yggrasil Set
The most powerful set for Rab and the alternate version of Drasilian set is the Yggdrasil set and its recipe can be found in one of the treasure chests in The Sage's Trial – The Fierce Forest.
3. Apollo's set
Recipe found after winning the Wheel of Harma: Final Trial
Veronica
Cat Costume
1. Cat Costume
The Cat Costume for Veronica can be bought in the armor shop of Gondolia.
2. Stellar Set
Right after you have cleared the story in Octagonia where you defeated once again the Arachtagonia (post-game), find Synderalla and Whambelin in the Casino to get the Stellar Set.
L'Academie Uniform
Dragon Quest Xi Playable Characters
3. L'Academie Uniform
Can be acquired in L'Academie
4. Eternity Set
The most powerful set for Veronica is the Eternity Set. The recipe is found in the first floor of The Sage Trial – The Hoarder's Keep.
5. Cut Cap set
A NPC in Puerto Valor will give you the recipe for Cute Cap and Pretty Pinny.
Jade
Bunny Set
1. Bunny Set
2a. The Warrior Princess Set
The Warrior Princess Set can be acquired by crafting. The recipe is located in the Fortress of Fear – Level 1.
2b. Minerva's Set
The Minerva Set is an alternate version of the Warrior Princess set and is more powerful can be acquired by crafting. The recipe is located in the Battleground – Level B9 and it's locked behind the door that requires the use of Ultimate Key.
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3. Xenion Hair Ring & Dress
Complete the fourth trial in the Wheel of Harma to obtain the recipe.
4. Divine Bustier
Purchase the outfit in Gondolia where you have purchased the Cat Suit.
5. Hot Bikini
Purchase the bikini for 150,000 tokens in Octagonia Casino.
6. Scandalous Swimsuit
Purchase the swimsuit in Octagonia casino for 70,000 tokens
Hendrik
General Set
1. The General Set
The Genera Set can be acquired by crafting. The recipe is located in the Fortress of Fear – Level 3.
2. Hendrik's Armor
Automatically acquired when Hendrik joins your party in post-game story.
Drustan Set
3. Drustan's Set
Drustan's Armor can be found in The Luminary's Trial – Citadel of Spite – Level 1. It's one of the three chests where you get Erdwin's Tunic and Serenca's Splicer. The Drustan's Helm can be acquired in one of the treasure chest in The Disciple Trial – The Eerie Valley – Cave.
4. Field Marshall set
Open the locked door with the Ultimate Key in Cryptic Crypt.
Erik
1. Swindler's Set
The Swindler Set can be acquired by crafting. The recipe is called ‘Sweet Stuff for Swindler' and it's a reward from the quest ‘Shiver me Timbers' in Puerto Valor.
Pirate King Set
2. Pirate King Set
The Pirate King's Coat can be acquired by the old man who told you about about the fisherman problems. Once you do what he wants, return to him to receive the coat. For the headgear, buy it from the tool shop in Cobblestone after rebuilding it.
3. Swindler King set
Go to Heliodor Prison and open the locked door with the Ultimate Key to get the recipe.
Erik is your thief and will take part in just about any endeavor involved with getting various items whether it be through theft (Half-Inch) or various co-op Pep Powers. And as you can expect from a thief, he's fast and has a high evasion rate. However, don't let his role fool you: he also happens to be the hardest hitting character in the game when the right conditions are met. Unfortunately, this isn't something he'll be able to do until late in the game, and when it is finally available, the setup is both MP heavy and has some forced downtime involved. Before then, he'll be serving as a speedy fighter to act on the front lines along with the Luminary.
In short, he's your stock thief/fighter until you hit the late game and he starts dropping several thousand damage in one turn.
Pep Effect Bonuses
STR +20% (40%), DFT +100% (150%), Evade +100% (150%)
Regular Skills and Abilities
Name | Level/Condition |
---|---|
Rubblerouser | 10 |
Evac | 12 |
Cock-a-Doodle-Doo! | 15 |
Peep | 22 |
Boulderbringer | 23 |
Mountainmover | 42 |
Ridgeraiser | 61 |
As one might expect from a thief, Erik doesn't have too many spells in arsenal. Furthermore, outside of Cock-a-Doodle-Doo! (removes sleep from all allies), Peep (checks the content of treasure chests) and Evac (escape dungeons), they're also unique in how they work. Rather than doing direct damage, these spells are traps that deal damage whenever an enemy takes an action. They're not the strongest spells (the Pep Power versions are pretty decent, though), but the damage they deal can add up when enemies start getting multiple turns in a row.
Character Builder Skills and Abilities
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3. Xenion Hair Ring & Dress
Complete the fourth trial in the Wheel of Harma to obtain the recipe.
4. Divine Bustier
Purchase the outfit in Gondolia where you have purchased the Cat Suit.
5. Hot Bikini
Purchase the bikini for 150,000 tokens in Octagonia Casino.
6. Scandalous Swimsuit
Purchase the swimsuit in Octagonia casino for 70,000 tokens
Hendrik
General Set
1. The General Set
The Genera Set can be acquired by crafting. The recipe is located in the Fortress of Fear – Level 3.
2. Hendrik's Armor
Automatically acquired when Hendrik joins your party in post-game story.
Drustan Set
3. Drustan's Set
Drustan's Armor can be found in The Luminary's Trial – Citadel of Spite – Level 1. It's one of the three chests where you get Erdwin's Tunic and Serenca's Splicer. The Drustan's Helm can be acquired in one of the treasure chest in The Disciple Trial – The Eerie Valley – Cave.
4. Field Marshall set
Open the locked door with the Ultimate Key in Cryptic Crypt.
Erik
1. Swindler's Set
The Swindler Set can be acquired by crafting. The recipe is called ‘Sweet Stuff for Swindler' and it's a reward from the quest ‘Shiver me Timbers' in Puerto Valor.
Pirate King Set
2. Pirate King Set
The Pirate King's Coat can be acquired by the old man who told you about about the fisherman problems. Once you do what he wants, return to him to receive the coat. For the headgear, buy it from the tool shop in Cobblestone after rebuilding it.
3. Swindler King set
Go to Heliodor Prison and open the locked door with the Ultimate Key to get the recipe.
Erik is your thief and will take part in just about any endeavor involved with getting various items whether it be through theft (Half-Inch) or various co-op Pep Powers. And as you can expect from a thief, he's fast and has a high evasion rate. However, don't let his role fool you: he also happens to be the hardest hitting character in the game when the right conditions are met. Unfortunately, this isn't something he'll be able to do until late in the game, and when it is finally available, the setup is both MP heavy and has some forced downtime involved. Before then, he'll be serving as a speedy fighter to act on the front lines along with the Luminary.
In short, he's your stock thief/fighter until you hit the late game and he starts dropping several thousand damage in one turn.
Pep Effect Bonuses
STR +20% (40%), DFT +100% (150%), Evade +100% (150%)
Regular Skills and Abilities
Name | Level/Condition |
---|---|
Rubblerouser | 10 |
Evac | 12 |
Cock-a-Doodle-Doo! | 15 |
Peep | 22 |
Boulderbringer | 23 |
Mountainmover | 42 |
Ridgeraiser | 61 |
As one might expect from a thief, Erik doesn't have too many spells in arsenal. Furthermore, outside of Cock-a-Doodle-Doo! (removes sleep from all allies), Peep (checks the content of treasure chests) and Evac (escape dungeons), they're also unique in how they work. Rather than doing direct damage, these spells are traps that deal damage whenever an enemy takes an action. They're not the strongest spells (the Pep Power versions are pretty decent, though), but the damage they deal can add up when enemies start getting multiple turns in a row.
Character Builder Skills and Abilities
Swords
Name | SP Cost | Extra Notes |
---|---|---|
Flame Slash | 3 | n/a |
Critical Hit Chance When Wielding +2% | 6 | n/a |
Sword Stance | 7 | n/a |
Dragon Slash | 10 | n/a |
Metal Slash | 12 | n/a |
Miracle Slash | 16 | Mystery Panel |
Attack Power When Wielding +10 | 4 | n/a |
Attack Power When Wielding +20 | 10 | n/a |
Attack Power When Wielding +25 | 14 | n/a |
Attack Power When Wielding +35 | 16 | n/a |
Fatal Flash | 20 | n/a |
Dually Deadly | 25 | Mystery Panel |
Swords aren't the best choice for the early game since many of the good skills and abilities are locked, but becomes solid once they're available. Fatal Flash is a great skill to use if you choose to use swords, capable of doing about 2.5x of Erik's usual damage and it even has a fair chance of instantly killing the target (provided they can be affected by instant death).
Regardless of whether you choose to use Swords or not, however, picking up Dually Deadly is mandatory. It changes the damage formula of off-hand weapons when dual-wielding, allowing Erik to deal full damage with them. Just be aware that unlocking this skill requires Erik to also heavily invest in Knives, as it's the very last skill available on this tree.
Knives
Name | SP Cost | Extra Notes |
---|---|---|
Attack Power When Wielding +5 | 3 | n/a |
Critical Hit Chance When Wielding +2% | 4 | n/a |
Sleep Hit | 6 | n/a |
Persecutter | 9 | n/a |
Cobra Strike | 7 | n/a |
Victimiser | 13 | n/a |
Assassin's Stab | 18 | Mystery Panel |
Dual-Wielding | 16 | n/a |
Critical Hit Chance When Wielding +4% | 14 | n/a |
HP Hoover | 16 | Mystery Panel |
Attack Power When Wielding +30 | 16 | n/a |
Nastier Knives | 20 | n/a |
Dodge Chance +3% | 14 | n/a |
Knives are Erik's go-to weapon in the early game (and strongest during the endgame). He has two options to consider during this time: either picking up Sleep Hit and then comboing it with Persecutter to deal 6x damage if the target is asleep/confused or doing the same combo with Cobra Strike and Victimisser except with poisoned/paralyzed enemies. Both are effective when they work, and while I went with Sleep Hit for some crowd control, I wouldn't be surprised if the poison from Cobra Strike lands more consistently. Of course, this won't be as much of a concern later on after boosting his ability to land status ailments via Nastier Knives.
Regardless of what you end up doing though, be sure to pick up Dual-Wielding. It does exactly what it sounds like, allowing Erik to make use of his empty left hand since he can't use shields. Also, be aware that he can dual wield any weapon of his choosing so long as they're the same weapon (i.e. he can only ever equip a knife in his off-hand if he's wielding one in his main hand).
Boomerangs
Name | SP Cost | Extra Notes |
---|---|---|
Attack Power When Wielding +5 | 6 | n/a |
Ooze Bruiser | 3 | n/a |
Metalicker | 7 | n/a |
Accuracy When Wielding +5% | 4 | n/a |
Accuracy When Wielding +5% | 9 | n/a |
Starburst Throw | 18 | Mystery Panel |
Power Throw | 13 | n/a |
Twomerang | 16 | n/a |
Attack Power When Wielding +10 | 14 | n/a |
Accuracy When Wielding +10% | 16 | n/a |
Double Down | 20 | n/a |
Pep-Up Power Up | 25 | Mystery Panel |
Boomerangs are actually pretty good, but since Erik requires heavy investment in both Swords and Knives to make effective use of them, he won't be investing in this tree until much later.
Once you do get around to investing in it, Twomerang (hits all enemies twice with each hit doing slightly more damage than usual) and Double Down (same as Twomerang except with increased damage and the capacity to reduce the target's resistances to ailments) are the skills most worth using. Upon investing more in Guile, be sure to also pick up Pep-Up Power-Up.
Lastly, this isn't a recommendation or anything, but Starburst Throw scales off of Magical Might, so if you notice anything peculiar with its damage, that's why.
Guile
Name | SP Cost | Extra Notes |
---|---|---|
Half-Inch | 8 | n/a |
Falcon Slash | 18 | n/a |
Dodge Chance +2% | 8 | n/a |
Deftness +10 | 8 | n/a |
Divide | 14 | Mystery Panel |
Dodgy Character | 12 | n/a |
Deftness +30 | 10 | n/a |
Agility +10 | 8 | n/a |
Agility +30 | 10 | n/a |
Sticky Fingers | 14 | n/a |
Dodge Chance +5% | 16 | n/a |
Critical Claim | 20 | |
Pep Chance +5% | 16 | Mystery Panel |
Erik's signature tree with some of his most important active skills. Needless to say, Half-Inch is pretty crucial, allowing Erik to steal all sorts of items and even mini medals. Unfortunately, the base steal rate is rather low (about 16%) and you're not going to see much consistency until you pick up Sticky Fingers and boost his DFT to increase those odds (maximum steal rate is 75%).
Meanwhile, though Falcon Slash would seem like a no-brainer to pick up since it's so effective with the Luminary, you should actually have Erik skip that to pick up Divide before moving up to Critical Claim. Divide causes Erik to make two clones of himself, causing the next ability he uses to have a boosted effect (Dodgy Character will greatly increase Erik's evasion and Half-Inch will have a much higher success rate, for instance). In terms of this discussion, its most important boon is that it causes him to deal 3x damage, which will cause him to do heinous amounts of damage when combined with Critical Claim, a physical skill with 100% critical hit rate. Though between its high MP cost (64) and Divide's short effect period, this isn't a combo Erik will be able to keep up for very long.
Of course, a move with 100% crit rate has more applications than just blowing up bosses: it excels at killing Metal Slimes too. Though there are many reasons why they're hard to kill, the leading reason is because they have ludicrously high defense. Thankfully, critical hits pierce their defense, which Critical Claim guarantees.
—
That's it for Erik's role in Dragon Quest XI: Echoes of an Elusive Age. He might be able to deal 1000's of damage at a time when the situation allows it, but he's still a thief. Please remember that. There's a good number of items worth stealing and it would be a shame if you relied on simply waiting for them to drop, because there's a good chance they won't.
Need help with something else? Head to the Luminary's Tome for more Dragon Quest XI guides.
- This article was updated on:June 8th, 2019
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